Guardian Processor
| Item ID | 19170 | Name | Guardian Processor |
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Processor to control Madogear's power.
Allow players to push the envelope when piloting the suit. _______________________ Decreases damage taken from Demi-Human race enemies by 10%. _______________________ Refine Level +7: Decreases damage taken from Demi-Human race enemies by additional 2%. _______________________ When equipped with Pile Punker: Refine Level of Pile Punker is +7: Increases Attack Speed (decreases After Attack Delay by 10%). Increases damage of Vulcan Arm by 50%. Increases damage of Boost Knuckles by 30%. Refine Level of Pile Punker is +9: Increases Attack Speed (decreases After Attack Delay by additional 10%). Increases damage of Vulcan Arm by additional 50%. Increases damage of Boost Knuckles by additional 30%. Refine Level of Pile Punker is +10: Decreases the After Skill Delay of Pile Punker by 1 second. _______________________ When equipped with Guardian Unit: Decreases damage taken from Demi-Human race enemies by additional 3%. Refine Level of Guardian Unit is +7: MaxHP +10% Decreases damage taken from Demi-Human race enemies by additional 2%. Refine Level of Guardian Unit is +9: MaxHP +10% Decreases damage taken from Demi-Human race enemies by additional 2%. _______________________ When equipped with Guardian Engine: Decreases damage taken from Demi-Human race enemies by additional 3%. Refine Level of Guardian Engine is +7: Decreases damage taken from Demi-Human race enemies by additional 1%. Decreases damage taken from Holy and Shadow elemental attacks by 15%. Refine Level of Guardian Engine is +9: Decreases damage taken from Demi-Human race enemies by additional 1%. Decreases damage taken from Holy and Shadow elemental attacks by additional 15%. _______________________ When equipped with Guardian Boots: Decreases damage taken from Demi-Human race enemies by additional 3%. Refine Level of Guardian Boots is +7: Increases Attack Speed (decreases After Attack Delay by 5%). Decreases damage taken from Demi-Human race enemies by additional 1%. Refine Level of Guardian Boots is +9: Increases Attack Speed (decreases After Attack Delay by additional 5%). Decreases damage taken from Demi-Human race enemies by additional 1%. _______________________ When equipped with Guardian Barrel: All Basic Stats +1 Decreases damage taken from Demi-Human race enemies by additional 2%. _______________________ Type: Headgear Defense: 0 Position: Upper Weight: 30 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Guardian_Processor | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@bonus = (getrefine() >= 7 ? 12 : 10); bonus2 bSubRace,RC_DemiHuman,.@bonus; bonus2 bSubRace,RC_Player_Human,.@bonus; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r >= 7) {
.@aspd += 10;
.@bonus1 += 30;
.@bonus2 += 50;
if (.@r >= 9) {
.@aspd += 10;
.@bonus1 += 30;
.@bonus2 += 50;
if (.@r >= 10) {
bonus2 bSkillCooldown,"NC_PILEBUNKER",-1000;
}
}
bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",.@bonus1;
bonus2 bSkillAtk,"NC_VULCANARM",.@bonus2;
bonus bAspdRate,.@aspd;
}
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bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,2; |
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.@r = getequiprefinerycnt(EQI_ARMOR);
bonus2 bSubRace,RC_DemiHuman,3;
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus2 bSubRace,RC_DemiHuman,2;
if (.@r>=9) {
bonus bMaxHPrate,10;
bonus2 bSubRace,RC_DemiHuman,2;
}
}
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.@r = getequiprefinerycnt(EQI_GARMENT);
bonus2 bSubRace,RC_DemiHuman,3;
if (.@r>=7) {
bonus2 bSubEle,Ele_Holy,15;
bonus2 bSubEle,Ele_Dark,15;
bonus2 bSubRace,RC_DemiHuman,1;
if (.@r>=9) {
bonus2 bSubEle,Ele_Holy,15;
bonus2 bSubEle,Ele_Dark,15;
bonus2 bSubRace,RC_DemiHuman,1;
}
}
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.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSubRace,RC_DemiHuman,3;
if (.@r>=7) {
bonus bAspdRate,5;
bonus2 bSubRace,RC_DemiHuman,1;
if (.@r>=9) {
bonus bAspdRate,5;
bonus2 bSubRace,RC_DemiHuman,1;
}
}
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