Seraphim Coronet

Item ID 19138 Name Seraphim Coronet
A beautiful blue corolla decorated with feathers of Seraphim.
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STR +2
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For each 8 base INT:
ATK +5
Increases Healing skills effectiveness by 1%.
Increases Variable Casting Time by 1%.
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Base INT at least 108:
ATK +50
Increases Healing skills effectiveness by 5%.
Increases Variable Casting Time by 4%.
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Base INT at least 120:
ATK +125
Increases Healing skills effectiveness by 10%.
Increases Variable Casting Time by 6%.
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When equipped with Feather of Seraphim:
Increases Healing skills effectiveness by 5%.
Increases recovery amount gained from Healing skills and Restorative items by 5%.
Decreases damage taken from Players by 2%.
Decreases Variable Casting Time of Coluseo Heal by 100%.
Prevents Confuse and Bleeding status.
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For each 8 base INT:
Decreases Variable Casting Time by 1%.
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Base INT at least 108:
Decreases Variable Casting Time by 4%.
Increases Healing skills effectiveness by 10%.
Increases recovery amount gained from Healing skills and Restorative items by 10%.
Decreases damage taken from Players by 2%.
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Base INT at least 120:
Decreases Variable Casting Time by 6%.
Increases Healing skills effectiveness by 15%.
Increases recovery amount gained from Healing skills and Restorative items by 15%.
Decreases damage taken from Players by 4%.
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Type: Headgear
Defense: 0
Position: Middle
Weight: 30
Armor Level: 1
Refineable: No
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Requirement:
Base Level 70
Weapon Level 0 Identifier SeraphimCoronet
Attack 0 Type Armor
MATK 0 Equip Locations Middle Headgear
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper None
Weight 30 Min Equip Level 70
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bStr,2;
.@int = readparam(bInt);
bonus bBaseAtk,(.@int/8)*5;
bonus bHealPower,.@int/8;
bonus bVariableCastrate,.@int/8;
if (.@int>=108) {
   bonus bBaseAtk,50;
   bonus bHealPower,5;
   bonus bVariableCastrate,4;
}
if (.@int>=120) {
   bonus bBaseAtk,125;
   bonus bHealPower,10;
   bonus bVariableCastrate,6;
}

Set Script
Seraphim Coronet
Seraphim Feather
.@i = readparam(bInt);
.@cast = -(readparam(bInt)/8);
.@sub = 2;
.@heal = 5;
if (.@i >= 120) {
   .@cast -= 10;
   .@sub += 6;
   .@heal += 25;
}
else if (.@i >= 108) {
   .@cast -= 4;
   .@sub += 2;
   .@heal += 10;
}
bonus bVariableCastrate,.@cast;
bonus2 bSubRace,RC_DemiHuman,.@sub;
bonus2 bSubRace,RC_Player_Human,.@sub;
bonus bHealPower,.@heal;
bonus bAddItemHealRate,.@heal;
bonus2 bVariableCastrate,"AB_CHEAL",-100;
bonus2 bResEff,Eff_Bleeding,10000;
bonus2 bResEff,Eff_Confusion,10000;