Old Casket of Protection
| Item ID | 18983 | Name | Old Casket of Protection |
|
An old, abandoned crown of guardian that emanates a mysterious aura.
_______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cannon Spear by 20%. Increases damage of Overbrand by 15%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Type: Headgear Defense: 10 Position: Upper Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Royal Guard |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Old_Protect_Of_Crown | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 10 | Equippable Jobs | Crusader | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 10 | Min Equip Level | 170 | ||
| NPC Buy | 10 | Max Equip Level | None | ||
| NPC Sell | 5 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine(); bonus bAllStats,1; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,(.@r/5); bonus bMaxHPrate,(.@r/2); bonus bMaxSPrate,(.@r/2); bonus2 bSkillAtk,"LG_CANNONSPEAR",20*(.@r/2); bonus2 bSkillAtk,"LG_OVERBRAND",15*(.@r/2); bonus2 bSkillAtk,"LG_OVERBRAND_BRANDISH",(.@r/2)*15; |
||||
| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
|
bonus2 bSkillAtk,"LG_CANNONSPEAR",70; |
||||||
|
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bLongAtkRate,2*(.@r/2); bonus2 bSkillAtk,"LG_BANISHINGPOINT",3*(.@r/2); if (.@r>=12) bonus2 bAddSize,Size_All,5; |
||||||
|
bonus2 bSkillCooldown,"LG_EARTHDRIVE",-2200; |
||||||
|
.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"LG_EXEEDBREAK",15*(.@r/2); if (.@r >= 12) bonus2 bSkillCooldown,"LG_KINGS_GRACE",-15000; |
||||||
|
bonus bStr,20; bonus bCritical,15; bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500; |
||||||
|
bonus2 bSkillCooldown,"LG_EARTHDRIVE",-2200; |
||||||
|
bonus bShortAtkRate,3*getequiprefinerycnt(EQI_HEAD_TOP); |
||||||
|
bonus bShortAtkRate,3*getequiprefinerycnt(EQI_HEAD_TOP); |
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); |
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); |
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); |
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); |
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("LG_SHIELDPRESS") == 10)
bonus bDelayrate,-30;
if (getskilllv("LG_OVERBRAND") >= 1)
bonus bDelayrate,30;
if (.@r>=18) {
bonus2 bSkillAtk,"LG_EARTHDRIVE",25;
bonus2 bSkillAtk,"LG_SHIELDPRESS",25;
}
if (.@r>=21)
bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500;
|
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("LG_SHIELDPRESS") == 10)
bonus bDelayrate,-30;
if (getskilllv("LG_OVERBRAND") >= 1)
bonus bDelayrate,30;
if (.@r>=18) {
bonus2 bSkillAtk,"LG_EARTHDRIVE",25;
bonus2 bSkillAtk,"LG_SHIELDPRESS",25;
}
if (.@r>=21)
bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500;
|
||||||
|
bonus2 bHPDrainRate,20,4; bonus2 bSPDrainRate,10,2; if (getequiprefinerycnt(EQI_HEAD_TOP)>=11) bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500; |
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillCooldown,"LG_EARTHDRIVE",-2500; bonus2 bAddRace,RC_All,4*(.@r/2); bonus2 bSkillAtk,"LG_EARTHDRIVE",30*(.@r/2); |
||||||
|
bonus2 bSkillAtk,"LG_EARTHDRIVE",60; |
||||||
|
.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"LG_BANISHINGPOINT",25*(.@r/3); bonus2 bSkillAtk,"LG_CANNONSPEAR",25*(.@r/3); if (.@r>=13) bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1500; |