Old Wind Whisper
| Item ID | 18980 | Name | Old Wind Whisper |
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An old, abandoned wind whisper that emanates a mysterious aura.
_______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: MATK +1% ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Poison Buster by 15%. Increases damage of Varetyr Spear by 20%. _______________________ Type: Headgear Defense: 10 Position: Upper Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Sorcerer |
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| Weapon Level | 0 | Identifier | Old_Wind_Whisper | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 10 | Equippable Jobs | Sage | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 10 | Min Equip Level | 170 | ||
| NPC Buy | 10 | Max Equip Level | None | ||
| NPC Sell | 5 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine(); bonus bAllStats,1; bonus bMdef,5; bonus bMatkRate,.@r; bonus bBaseAtk,4*.@r; bonus bMaxHPrate,(.@r/2); bonus bMaxSPrate,(.@r/2); bonus2 bSkillAtk,"SO_POISON_BUSTER",15*(.@r/2); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*(.@r/2); |
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| Set | Script | ||||||
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skill "LG_TRAMPLE",3; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bMagicAddSize,Size_All,(.@r/2); if (.@r>=12) bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bMagicAddRace,RC_All,.@r/2; if (.@r >= 12) bonus bMatk,30; |
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bonus bInt,20;
bonus2 bSkillCooldown,"SO_POISON_BUSTER",-500;
if (getskilllv("SO_POISON_BUSTER") >= 5)
bonus2 bResEff,Eff_Poison,5000;
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.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bMdef,5;
bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-100*(.@r/2);
autobonus3 "{ bonus2 bSkillCooldown,\"SO_VARETYR_SPEAR\",-400; }",1000,120000,"SO_SUMMON_VENTUS";
bonus2 bMagicAtkEle,Ele_Wind,20;
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bonus5 bAutoSpell,"HW_MAGICPOWER",5,50,BF_MAGIC,0; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; |
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bonus5 bAutoSpell,"HW_MAGICPOWER",5,50,BF_MAGIC,0; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Neutral,2*.@r; bonus2 bMagicAtkEle,Ele_Wind,2*.@r; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Neutral,2*.@r; bonus2 bMagicAtkEle,Ele_Wind,2*.@r; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayrate,-15; bonus2 bMagicAddRace,RC_All,4*(.@r/2); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15*(.@r/2); |
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bonus2 bSkillAtk,"SO_VARETYR_SPEAR",60; |