Old Blazing Soul
| Item ID | 18979 | Name | Old Blazing Soul |
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An old, abandoned blazing soul that emanates a mysterious aura.
_______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 Critical +2 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Rampage Blaster by 15%. Increases damage of Lightning Ride by 20%. _______________________ Type: Headgear Defense: 10 Position: Upper Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Sura |
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| Weapon Level | 0 | Identifier | Old_Blazing_Soul | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 10 | Equippable Jobs | Monk | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 10 | Min Equip Level | 170 | ||
| NPC Buy | 10 | Max Equip Level | None | ||
| NPC Sell | 5 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine(); bonus bAllStats,1; bonus bCritical,2*.@r; bonus bBaseAtk,4*.@r; bonus bMaxHPrate,(.@r/2); bonus bMaxSPrate,(.@r/2); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*(.@r/2); bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*(.@r/2); |
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| Set | Script | ||||||
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bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",70; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"SR_TIGERCANNON",3*(.@r/2); if (.@r>=12) bonus bLongAtkDef,5; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus bLongAtkDef,2*(.@r/2); if (.@r >= 12) bonus bBaseAtk,30; |
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bonus bLongAtkRate,15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",30; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"SR_EARTHSHAKER",2*.@r; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",2*.@r; bonus2 bSkillCooldown,"SR_EARTHSHAKER",-100*(.@r/2); bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-100*(.@r/2); |
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bonus bLongAtkRate,15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",30; bonus4 bAutoSpellOnSkill,"SR_RAMPAGEBLASTER","CH_SOULCOLLECT",1,500; |
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bonus bLongAtkRate,15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",30; bonus4 bAutoSpellOnSkill,"SR_RAMPAGEBLASTER","CH_SOULCOLLECT",1,500; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bLongAtkRate,2*.@r; bonus bDelayrate,-.@r; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bLongAtkRate,2*.@r; bonus bDelayrate,-.@r; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus4 bAutoSpellOnSkill,"SR_RAMPAGEBLASTER","CH_SOULCOLLECT",1,1000; bonus2 bAddRace,RC_All,4*(.@r/2); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/2); |
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bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",60; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"IQ_SECOND_FLAME",15*(.@r/3); bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",15*(.@r/3); if (.@r>=13) bonus bMaxHPrate,25; |