Old Magic Stone Hat
| Item ID | 18978 | Name | Old Magic Stone Hat |
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An old, abandoned magic stone hat that emanates a mysterious aura.
_______________________ All Basic Stats +1 MDEF +5 _______________________ Increases SP Recovery Rate by 20%. Decreases Crimson Rock skill cooldown by 1 second. _______________________ For each Refine Level: MATK +1% Decreases Crimson Rock skill cooldown by additional 0.1 second. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Soul Expansion by 15%. _______________________ Type: Headgear Defense: 10 Position: Upper Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 170 Warlock |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Old_Magic_Stone_Hat | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 10 | Equippable Jobs | Wizard | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 10 | Min Equip Level | 170 | ||
| NPC Buy | 10 | Max Equip Level | None | ||
| NPC Sell | 5 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine(); bonus bSPrecovRate,20; bonus bAllStats,1; bonus bMdef,5; bonus bMatkRate,.@r; bonus bMaxHPrate,(.@r/2); bonus bMaxSPrate,(.@r/2); bonus2 bSkillAtk,"WL_SOULEXPANSION",15*(.@r/2); bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100); |
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| Set | Script | ||||||
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bonus bMatk,100; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-500; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bMagicAddSize,Size_All,(.@r/2); if (.@r>=12) bonus2 bMagicAddClass,Class_Boss,15; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bMagicAddClass,Class_All,.@r/2; if (.@r >= 12) bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-30000; |
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bonus bFixedCast,-200; bonus2 bSkillAtk,"WL_COMET",30; |
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bonus bFixedCast,-300; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bSkillAtk,"WL_COMET",30; |
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bonus bFixedCast,-300; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bSkillAtk,"WL_COMET",30; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Fire,2*.@r; bonus2 bMagicAtkEle,Ele_Neutral,2*.@r; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Fire,2*.@r; bonus2 bMagicAtkEle,Ele_Neutral,2*.@r; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayrate,-15; bonus2 bMagicAddRace,RC_All,4*(.@r/2); bonus2 bSkillAtk,"WL_COMET",12*(.@r/2); |
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bonus2 bSkillAtk,"WL_COMET",60; |