Celine's Ribbon
| Item ID | 18849 | Name | Celine's Ribbon |
|
A luxurious ribbon with golden border, has been abandoned by Kimi for a long tme ago.
_______________________ DEX +3 MATK +40 _______________________ For each Refine Level: MATK +1 _______________________ Recover 200 HP when killing enemy with magical attack. _______________________ Drain 50 HP every 5 second when equipped. _______________________ Type: Headgear Defense: 0 Position: Upper Weight: 20 Armor Level: 1 Enchantable: Yes _______________________ Requirement: None |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Celines_Ribbon | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 20 | Min Equip Level | 1 | ||
| NPC Buy | 10 | Max Equip Level | None | ||
| NPC Sell | 5 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bDex,3; bonus bMagicHPGainValue,200; bonus bMatk,40+(getrefine()*7); bonus2 bHPLossRate,50,5000; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_ARMOR); .@a = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,20*.@r; bonus bAllStats,.@r; if (.@a >= 7) bonus2 bMagicAddClass,Class_Boss,15; if (.@a >= 9) bonus2 bMagicAddClass,Class_Boss,15; |
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|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAllStats,.@r;
bonus2 bMagicAddClass,Class_Boss,10;
bonus bFixedCastrate,-50;
if (.@r >= 7) {
bonus2 bMagicAddClass,Class_Boss,20;
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
}
if (.@r >= 9) {
bonus2 bMagicAddClass,Class_Boss,20;
bonus2 bSubRace,RC_DemiHuman,2;
bonus2 bSubRace,RC_Player_Human,2;
}
|
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|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bFixedCast,-300;
if (.@r > 0) {
bonus bMatk,(10*.@r);
if (.@r >= 7) {
bonus2 bMagicAddRace,RC_DemiHuman,10;
bonus2 bMagicAddRace,RC_Player_Human,10;
bonus2 bMagicAddRace,RC_Demon,10;
if (.@r >= 9) {
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Neutral,10;
if (.@r >= 11) {
bonus2 bMagicAddClass,Class_Boss,20;
}
}
}
}
|
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|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bMagicAtkEle,Ele_Ghost,.@sum;
bonus2 bMagicAtkEle,Ele_Poison,.@sum;
bonus2 bMagicAtkEle,Ele_Holy,.@sum;
bonus2 bMagicAtkEle,Ele_Dark,.@sum;
if (.@sum >= 19) {
bonus bMatkRate,15;
if (.@sum >= 23) {
bonus2 bMagicAddEle,Ele_All,20;
}
}
|
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|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bMagicAtkEle,Ele_Ghost,.@sum;
bonus2 bMagicAtkEle,Ele_Poison,.@sum;
bonus2 bMagicAtkEle,Ele_Holy,.@sum;
bonus2 bMagicAtkEle,Ele_Dark,.@sum;
if (.@sum >= 19) {
bonus bMatkRate,15;
if (.@sum >= 23) {
bonus2 bMagicAddEle,Ele_All,20;
}
}
|
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|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatk,7*.@r; |
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|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSubRace,RC_Player_Human,7; bonus2 bSubRace,RC_Player_Doram,7; bonus2 bSubRace,RC_DemiHuman,7; if (.@r>=12) bonus2 bMagicAddClass,Class_Boss,15; |
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|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bFixedCast,-300;
bonus bMatk,10*.@r;
if (.@r>=7) {
bonus2 bMagicAddRace,RC_DemiHuman,10;
bonus2 bMagicAddRace,RC_Demon,10;
}
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
}
if (.@r>=11)
bonus2 bMagicAddClass,Class_Boss,20;
|
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|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player_Doram,12; bonus2 bSubRace,RC_Player_Human,12; bonus bSMatk,.@r/2; if (.@r>=12) bonus2 bMagicAddClass,Class_Boss,10; |
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|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bFixedCast,-300;
bonus bMatk,10*.@r;
if (.@r>=7) {
bonus2 bMagicAddRace,RC_DemiHuman,10;
bonus2 bMagicAddRace,RC_Demon,10;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Neutral,10;
if (.@r>=11) {
bonus2 bMagicAddClass,Class_Boss,20;
}
}
}
|
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|
bonus2 bMagicAddRace,RC_All,3*(getequiprefinerycnt(EQI_HEAD_TOP)/2); |
Celine's Ribbon Dropped By
| Monster ID | Monster Name | Chance | Can be Stolen | Monster Level | Monster Race | Monster Element | Specific Map |
|---|---|---|---|---|---|---|---|
| 2996 | Celine Kimi | 0.05% | YES | 160 | Undead | Level 0 Neutral | 1@xm_d |