Dedicated Bandage
| Item ID | 1866 | Name | Dedicated Bandage |
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Bandages tied to hands that engulfed with black lights.
_______________________ Increases Ranged Physical Damage by 10%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Knuckle Arrow by 40%. _______________________ Refine Level +11: Decreases After Skill Delay by 7%. _______________________ Type: Knuckle Attack: 220 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sura |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Asura_Bandage | ||
| Attack | 220 | Type | Weapon - Knuckle | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Monk | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 80 | Min Equip Level | 170 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7; |
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| Set | Script | ||||
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.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"SR_KNUCKLEARROW",7*.@r; bonus bLongAtkRate,2*.@r; |
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.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10*.@r_weapon; |
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.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bUseSPrate,-10;
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",5*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
bonus2 bSPDrainRate,20,3;
if (.@sum>=22) {
bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000;
bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
}
}
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.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bUseSPrate,-10;
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",5*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
bonus2 bSPDrainRate,20,3;
if (.@sum>=22) {
bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000;
bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
}
}
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