Raging Dragon Fist
| Item ID | 1865 | Name | Raging Dragon Fist |
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It can deals fierce attack.
_______________________ Increases damage of Chain Combo by 30%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Combo Finish by 50%. _______________________ Refine Level +11: Increases damage of Chain Crush Combo by 30%. _______________________ Type: Knuckle Attack: 210 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sura |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Combo_Fist | ||
| Attack | 210 | Type | Weapon - Knuckle | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Monk | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 70 | Min Equip Level | 170 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bBaseAtk,4*.@r;
bonus2 bSkillAtk,"MO_CHAINCOMBO",30;
if (.@r >= 9) {
bonus2 bSkillAtk,"MO_COMBOFINISH",50;
bonus2 bSkillAtk,"CH_CHAINCRUSH",50;
}
if (.@r >= 11)
bonus2 bSkillAtk,"CH_CHAINCRUSH",30;
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| Set | Script | ||||
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.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"MO_CHAINCOMBO",10*.@r; bonus2 bSkillAtk,"MO_COMBOFINISH",10*.@r; bonus2 bSkillAtk,"CH_CHAINCRUSH",7*.@r; |
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.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"CH_CHAINCRUSH",10*.@r_weapon; |
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.@r = getequiprefinerycnt(EQI_SHOES);
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bPerfectHitAddRate,30;
bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*.@r;
bonus2 bSkillAtk,"SR_FALLENEMPIRE",5*.@r;
bonus2 bSkillAtk,"SR_TIGERCANNON",5*.@r;
if (.@sum>=18) {
bonus bMaxHP,5000;
if (.@sum>=22) {
bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
bonus2 bSkillCooldown,"SR_FLASHCOMBO",-1000;
}
}
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.@r = getequiprefinerycnt(EQI_SHOES);
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bPerfectHitAddRate,30;
bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*.@r;
bonus2 bSkillAtk,"SR_FALLENEMPIRE",5*.@r;
bonus2 bSkillAtk,"SR_TIGERCANNON",5*.@r;
if (.@sum>=18) {
bonus bMaxHP,5000;
if (.@sum>=22) {
bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
bonus2 bSkillCooldown,"SR_FLASHCOMBO",-1000;
}
}
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