Raging Dragon Fist

Item ID 1865 Name Raging Dragon Fist
It can deals fierce attack.
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Increases damage of Chain Combo by 30%.
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For each Refine Level:
ATK +4
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Refine Level +9:
Increases damage of Combo Finish by 50%.
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Refine Level +11:
Increases damage of Chain Crush Combo by 30%.
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Type: Knuckle
Attack: 210
Weight: 70
Weapon Level: 4
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Requirement:
Base Level 170
Sura
Weapon Level 4 Identifier Combo_Fist
Attack 210 Type Weapon - Knuckle
MATK 0 Equip Locations Main Hand
Defense 0 Equippable Jobs Monk
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 70 Min Equip Level 170
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bBaseAtk,4*.@r;
bonus2 bSkillAtk,"MO_CHAINCOMBO",30;
if (.@r >= 9) {
   bonus2 bSkillAtk,"MO_COMBOFINISH",50;
   bonus2 bSkillAtk,"CH_CHAINCRUSH",50;
}
if (.@r >= 11)
   bonus2 bSkillAtk,"CH_CHAINCRUSH",30;

Set Script
Chen's Memory
Raging Dragon Fist
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"MO_CHAINCOMBO",10*.@r;
bonus2 bSkillAtk,"MO_COMBOFINISH",10*.@r;
bonus2 bSkillAtk,"CH_CHAINCRUSH",7*.@r;
Lion Crown
Raging Dragon Fist
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"CH_CHAINCRUSH",10*.@r_weapon;
Raging Dragon Fist
Phantom Combat Boots
.@r = getequiprefinerycnt(EQI_SHOES);
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bPerfectHitAddRate,30;
bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*.@r;
bonus2 bSkillAtk,"SR_FALLENEMPIRE",5*.@r;
bonus2 bSkillAtk,"SR_TIGERCANNON",5*.@r;
if (.@sum>=18) {
   bonus bMaxHP,5000;
   if (.@sum>=22) {
       bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
       bonus2 bSkillCooldown,"SR_FLASHCOMBO",-1000;
   }
}
Raging Dragon Fist
Phantom Combat Boots
.@r = getequiprefinerycnt(EQI_SHOES);
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bPerfectHitAddRate,30;
bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*.@r;
bonus2 bSkillAtk,"SR_FALLENEMPIRE",5*.@r;
bonus2 bSkillAtk,"SR_TIGERCANNON",5*.@r;
if (.@sum>=18) {
   bonus bMaxHP,5000;
   if (.@sum>=22) {
       bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
       bonus2 bSkillCooldown,"SR_FLASHCOMBO",-1000;
   }
}