Sharp Star Bow

Item ID 18185 Name Sharp Star Bow
Glossy red light bow.
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Critical +5
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For each Refine Level:
Increases Critical Damage by 1%.
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Refine Level +9:
Increases Ranged Physical Damage by 7%.
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Refine Level +11:
Increases damage of Sharp Shooting by 10%.
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Type: Bow
Attack: 150
Weight: 150
Weapon Level: 4
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Requirement:
Base Level 170
Ranger
Weapon Level 4 Identifier Sharp_Star_Bow
Attack 150 Type Weapon - Bow
MATK 0 Equip Locations Two-Handed
Defense 0 Equippable Jobs Hunter
Range 5 Equip Gender Both (Male and Female)
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 150 Min Equip Level 170
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bCritical,5;
bonus bCritAtkRate,.@r;
if (.@r>=9)
   bonus bLongAtkRate,7;
if (.@r>=11)
   bonus2 bSkillAtk,"SN_SHARPSHOOTING",10;

Set Script
Cecil's Memory
Sharp Star Bow
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus bCritAtkRate,5*.@r;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",7*.@r;
Celestial Jewel Crown
Sharp Star Bow
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bCritAtkRate,20;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*.@r_weapon;
Sharp Star Bow
Phantom Heels
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus bCritical,50;
   if (.@sum>=22) {
       bonus bAtkRate,25;
   }
}
Sharp Star Bow
Phantom Heels
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus bCritical,50;
   if (.@sum>=22) {
       bonus bAtkRate,25;
   }
}