Virtual Bow-OS
| Item ID | 18178 | Name | Virtual Bow-OS |
|
A bow without a string.
Trying to pull it will draw a glow of string. _______________________ ATK +3% _______________________ Refine Level +7: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +9: Increases damage of Arrow Storm by 30%. _______________________ Refine Level +11: Increases damage of Arrow Storm by additional 20%. _______________________ Type: Bow Attack: 200 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 130 Ranger |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Virtual_Bow_OS | ||
| Attack | 200 | Type | Weapon - Bow | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Hunter | ||
| Range | 5 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 120 | Min Equip Level | 130 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bAtkRate,3;
if (.@r >= 7) {
bonus bLongAtkRate,7;
if (.@r >= 9) {
.@dmg = 30;
if (.@r >= 11) {
.@dmg += 20;
}
bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg;
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
|
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; bonus2 bWeaponDamageRate,W_BOW,7*(.@r_weapon/2); |
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.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; bonus2 bWeaponDamageRate,W_BOW,7*(.@r_weapon/2); |
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bonus bBaseAtk,200; bonus bMatk,200; |
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bonus bBaseAtk,200; bonus bMatk,200; |