Piercing Staff
| Item ID | 1665 | Name | Piercing Staff |
|
A staff with a jewel in it that causes shockwave every once in a while. The shockwave sometimes nullifies enemy's magic defense.
_______________________ INT +4 MATK +15% _______________________ Ignores magical defense of enemies by 10%. The amount pierced magical defense will increase depending on the Refine Level. _______________________ Type: One-Handed Staff Attack: 80 Weight: 50 Weapon Level: 3 _______________________ Requirement: Base Level 70 Transcendent Magician and Acolyte |
|---|---|---|---|---|---|
| Weapon Level | 3 | Identifier | Piercing_Staff_ | ||
| Attack | 80 | Type | Weapon - Staff | ||
| MATK | 145 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Mage, Acolyte, Priest, Wizard, Monk, Sage | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Upper, Third, Third Upper, Third Baby | ||
| Weight | 50 | Min Equip Level | 70 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_HAND_R);
.@matk = 15*.@r;
if (.@r >= 10) {
.@matk += 50;
bonus bVariableCastrate,-10;
}
bonus bMatk,.@matk;
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