Rubber Hammer
| Item ID | 16099 | Name | Rubber Hammer |
|
A hammer used to search the Einbech Tunnel.
Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability. _______________________ MATK +180 MATK +7% _______________________ Indestructible in battle _______________________ Increases Healing effectiveness by 5%. Increases damage of Adoramus by 10%. _______________________ Refine Level +7: Increases Magical Damage with Holy element by 7%. Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases damage of Adoramus by additional 15%. Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds. _______________________ Refine Level +11: Decreases After Skill Delay by 20%. _______________________ Type: Mace Attack: 160 Weight: 190 Weapon Level: 4 _______________________ Requirement: Base Level 170 Archbishop |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Ein_1HHAMMER | ||
| Attack | 160 | Type | Weapon - Mace | ||
| MATK | 180 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Priest | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 190 | Min Equip Level | 170 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,7;
bonus bHealPower,15;
bonus2 bSkillAtk,"AB_ADORAMUS",10;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Holy,7;
bonus bVariableCastrate,-10;
}
if (.@r>=9) {
bonus2 bSkillAtk,"AB_ADORAMUS",15;
autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,5000,BF_MAGIC;
}
if (.@r>=11) {
bonus bDelayrate,-20;
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |