Bright Pendulum

Item ID 16096 Name Bright Pendulum
A mace that will make a clear sound whenever you hit a target.
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Indestructible in battle
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Decreases Variable Casting Time by 10%.
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For each Refine Level:
ATK +4
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Refine Level +9:
Increases damage of Finger Offensive and Investigate by 50%.
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Refine Level +11:
ATK +10%
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Type: Mace
Attack: 210
Weight: 130
Weapon Level: 4
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Requirement:
Base Level 170
Sura
Weapon Level 4 Identifier Bright_Mace
Attack 210 Type Weapon - Mace
MATK 0 Equip Locations Main Hand
Defense 0 Equippable Jobs Monk
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 130 Min Equip Level 170
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bBaseAtk,4*.@r;
bonus bVariableCastrate,-10;
if (.@r>=9) {
   bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50;
   bonus2 bSkillAtk,"MO_INVESTIGATE",50;
}
if (.@r>=11)
   bonus bAtkRate,10;

Set Script
Chen's Memory
Bright Pendulum
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",10*.@r;
bonus2 bSkillAtk,"MO_INVESTIGATE",10*.@r;
bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",5*.@r;
bonus2 bSkillAtk,"SR_SKYNETBLOW",5*.@r;
Lion Crown
Bright Pendulum
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",10*.@r_weapon;
Bright Pendulum
Phantom Combat Boots
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bNoCastCancel;
bonus2 bSkillAtk,"MO_EXTREMITYFIST",10*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus bMaxSP,2500;
   if (.@sum>=22) {
       bonus2 bAddClass,Class_Boss,30;
   }
}
Bright Pendulum
Phantom Combat Boots
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus bNoCastCancel;
bonus2 bSkillAtk,"MO_EXTREMITYFIST",10*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus bMaxSP,2500;
   if (.@sum>=22) {
       bonus2 bAddClass,Class_Boss,30;
   }
}