Mirage Mace
| Item ID | 16059 | Name | Mirage Mace |
|
A Diva Mace that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances. _______________________ Attack Range: 5 cells _______________________ MATK +110 _______________________ Refine Level +7: ATK +30, HIT +5 _______________________ Refine Level +9: ATK +30, HIT +5 _______________________ When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. _______________________ Type: Mace Attack: 150 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 150 Super Novice, 3rd Swordsman classes, 3rd Acolyte classes and 3rd Merchant classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Mirage_Mace | ||
| Attack | 150 | Type | Weapon - Mace | ||
| MATK | 110 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Super novice, Knight, Priest, Blacksmith, Crusader, Monk, Alchemist | ||
| Range | 5 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 150 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
if (.@r>=7) {
bonus bBaseAtk,30;
bonus bHit,5;
}
if (.@r>=9) {
bonus bBaseAtk,30;
bonus bHit,5;
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bSPDrainRate,100,5; |