VIT Soutane

Item ID 15399 Name VIT Soutane
The blessing of increasing the vitality of the robes worn by
priests who worshiped agility in Odin's power.
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MaxHP +15%
MaxSP +5%
Increases Attack Speed (decreases After Attack Delay by 7%).
Decreases Variable Casting Time by 7%.
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For each 2 Refine Levels:
MaxHP +2%
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For each 3 Refine Levels:
VIT +5
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For each 4 Refine Levels:
Increases Physical Damage against enemies of Angel and Demon race by 10%.
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When equipped with Clergy's Boots and Clergy's Manteau:
VIT +8, DEF +50, MDEF +20
Decreases damage taken from Angel and Demon race momnsters by 20%.
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Total Refine Level of entire set at least +27:
ATK +4%
MATK +4%
Decreases After Skill Delay by 20%.
Decreases Fixed Casting Time by 20%.
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Type: Armor
Defense: 100
Weight: 80
Armor Level: 1
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Requirement:
Base Level 170
Weapon Level 0 Identifier CassockA_VIT
Attack 0 Type Armor
MATK 0 Equip Locations Armor
Defense 100 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 80 Min Equip Level 170
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
bonus bAspdRate,7;
bonus bVariableCastrate,-7;
bonus bMaxHPrate,2*(.@r/2);
bonus bVit,5*(.@r/3);
bonus2 bAddRace,RC_Angel,10*(.@r/4);
bonus2 bMagicAddRace,RC_Angel,10*(.@r/4);
bonus2 bAddRace,RC_Demon,10*(.@r/4);
bonus2 bMagicAddRace,RC_Demon,10*(.@r/4);

Set Script
VIT Soutane
Clergy's Manteau
Clergy's Boots
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,20;
bonus bDef,50;
bonus bVit,8;
bonus2 bSubRace,RC_Angel,20;
bonus2 bSubRace,RC_Demon,20;
if (.@sum >= 27) {
   bonus bMatkRate,4;
   bonus bAtkRate,4;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}
VIT Blessing
VIT Soutane
bonus bDelayrate,-5;
bonus bMaxHPrate,5;
Brilliant Light Emerald Ring
VIT Soutane
Clergy's Manteau
Clergy's Boots
bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bAddRace,RC_Demon,20;
bonus2 bMagicAddRace,RC_Demon,20;
bonus bDelayrate,-5;