Witch's Dress
| Item ID | 15387 | Name | Witch's Dress |
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A dress worn by Gilant, who was called a rare witch.
The emblem embroidered with gold thread weaves multiple magic squares and brings out the hidden power of the operator. _______________________ MDEF +10 _______________________ Ignore magic defense of Boss class by 50%. _______________________ For each Refine Level: MATK +15 Increases Magical Damage with Wind element by 2%. _______________________ When equipped with Necromancer's Manteau: For each Refine Level of Necromancer's Manteau: MATK +2% Decreases Variable Casting Time by 2%. _______________________ When equipped with Witch's Thunder Flame Wand: Enables the use of Level 1 Increase Agility. For each Refine Level of Witch's Thunder Flame Wand: Increases damage of Electric Walk and Fire Walk by 30%. Restores 50 HP when defeating monsters with magical attacks. Refine Level of Witch's Thunder Flame Wand is +7 or higher: Enables the use of Increase Agility, skill level is based on the Refine Level of Witch's Thunder Flame Wand. _______________________ When compounded with Professor Card: Prevents Frozen status. Decreases Variable Casting Time by 100%. Random chance to prevent the auto-cast of Land Protector around the user when recieving magical damage. _______________________ When equipped with Necromancer's Hand Mirror: Increases Magical Damage against monsters of Boss class by 5%. Ignores magic defense of Boss class by 25%. Refine Level of Necromancer's Hand Mirror is +8 or higher: Increases Magical Damage against monsters of Boss class by additional 5%. Ignores magic defense of Boss class by additional 25%. _______________________ Type: Armor Defense: 35 Weight: 80 Armor Level: 1 _______________________ Requirement: Base Level 130 |
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| Weapon Level | 0 | Identifier | Jirant_Dress | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 35 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 80 | Min Equip Level | 130 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bMdef,10; bonus2 bIgnoreDefClassRate,Class_Boss,50; bonus2 bMagicAtkEle,Ele_Wind,2*.@r; bonus bMatk,15*.@r; |
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| Set | Script | ||||
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.@r = getequiprefinerycnt(EQI_HAND_R); .@a = min(10,.@r); skill "AL_INCAGI",1; bonus2 bSkillAtk,"SO_ELECTRICWALK",30*.@r; bonus2 bSkillAtk,"SO_FIREWALK",30*.@r; bonus bMagicHPGainValue,50*.@r; if (.@r>=7) skill "AL_INCAGI",.@a; |
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.@r = getequiprefinerycnt(EQI_HAND_R); .@a = min(10,.@r); skill "AL_INCAGI",1; bonus2 bSkillAtk,"SO_ELECTRICWALK",30*.@r; bonus2 bSkillAtk,"SO_FIREWALK",30*.@r; bonus bMagicHPGainValue,50*.@r; if (.@r>=7) skill "AL_INCAGI",.@a; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,2*.@r; bonus bVariableCastrate,-2*.@r; |
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,2*.@r; bonus bVariableCastrate,-2*.@r; |
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bonus2 bResEff,Eff_Freeze,100; bonus2 bVariableCastrate,"SO_PSYCHIC_WAVE",-100; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,-100,BF_MAGIC,0; |
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bonus bMatkRate,5;
bonus2 bIgnoreDefClassRate,Class_Boss,25;
if (getequiprefinerycnt(EQI_HAND_L)>=8) {
bonus bMatkRate,5;
bonus2 bIgnoreDefClassRate,Class_Boss,25;
}
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