Nature Dress
| Item ID | 15352 | Name | Nature Dress |
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You can feel the great power of nature by wearing this.
_______________________ Prevents knock-back effect. _______________________ Refine Level +5: Increases Damage against monsters of Brute and Demi-Human race by 10%. Increases Damage against monsters of Doram by 10%. Increases Physical Damage against enemies of Wind and Earth element by 10%. _______________________ Refine Level +7: Increases Damage against monsters of Brute and Demi-Human race by 15%. Increases Damage against monsters of Doram by 15%. Increases Physical Damage against enemies of Wind and Earth element by 15%. _______________________ Refine Level +9: Increases Damage against monsters of Brute and Demi-Human race by 15%. Increases Damage against monsters of Doram by 15%. Increases Physical Damage against enemies of Wind and Earth element by 15%. _______________________ Indestructible in battle _______________________ Type: Armor Defense: 120 Element: Earth Weight: 40 Armor Level: 1 _______________________ Requirement: Base Level 90 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Nature_Dress | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 120 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 40 | Min Equip Level | 90 | ||
| NPC Buy | 10 | Max Equip Level | None | ||
| NPC Sell | 5 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Earth; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Earth,.@a; bonus2 bAddEle,Ele_Wind,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Wind,.@a; bonus2 bAddRace,RC_DemiHuman,.@a; bonus2 bAddRace,RC_Brute,.@a; bonus2 bAddRace,RC_Player_Doram,.@a; bonus2 bMagicAddRace,RC_DemiHuman,.@a; bonus2 bMagicAddRace,RC_Brute,.@a; bonus2 bMagicAddRace,RC_Player_Doram,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a; |
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