Y.S.F.0.1 Plate
| Item ID | 15213 | Name | Y.S.F.0.1 Plate |
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The plate equipped on the experimental body of the Ymir project.
The individuals with ego obtained by Eisen were used as samples for various experiments. _______________________ MDEF +20 _______________________ MaxHP +15% _______________________ Refine Level +7: Decreases Hundred Spear skill cooldown by 1 second. _______________________ Refine Level +9: ATK +15%. _______________________ When equipped with Y.S.F.0.1 Manteau and Y.S.F.0.1 Greaves: Decreases After Skill Delay by 10%. Increases damage of Spiral Pierce by 50%. Increases damage of Spear Boomerang by 100%. Increases damage of Hundred Spear by 50%. Refine Level of Y.S.F.0.1 Plate, Y.S.F.0.1 Manteau and Y.S.F.0.1 Greaves is +7 or higher: Decreases After Skill Delay by additional 20%. Increases damage of Spiral Pierce by additional 100%. Increases damage of Spear Boomerang by additional 200%. Increases damage of Hundred Spear by additional 100%. Refine Level of Y.S.F.0.1 Plate, Y.S.F.0.1 Manteau and Y.S.F.0.1 Greaves is +9 or higher: Decreases After Skill Delay by additional 20%. Increases damage of Spiral Pierce by additional 100%. Increases damage of Spear Boomerang by additional 200%. Increases damage of Hundred Spear by additional 100%. _______________________ Indestructible in battle _______________________ Type: Armor Defense: 180 Weight: 60 Armor Level: 1 _______________________ Requirement: Base Level 170 Rune Knight |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | YSF01_Plate_J | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 180 | Equippable Jobs | Knight | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 60 | Min Equip Level | 170 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bMdef,20; bonus bMaxHPrate,15; if (.@r>=7) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1000; if (.@r>=9) bonus bAtkRate,15; |
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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.@a = getequiprefinerycnt(EQI_ARMOR);
.@b = getequiprefinerycnt(EQI_GARMENT);
.@c = getequiprefinerycnt(EQI_SHOES);
bonus bDelayrate,-10;
bonus2 bSkillAtk,"LK_SPIRALPIERCE",50;
bonus2 bSkillAtk,"KN_SPEARBOOMERANG",100;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",50;
if (.@a >= 7 && .@b >= 7 && .@c >= 7) {
bonus bDelayrate,-20;
bonus2 bSkillAtk,"LK_SPIRALPIERCE",100;
bonus2 bSkillAtk,"KN_SPEARBOOMERANG",200;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",100;
}
if (.@a >= 9 && .@b >= 9 && .@c >= 9) {
bonus bDelayrate,-20;
bonus2 bSkillAtk,"LK_SPIRALPIERCE",100;
bonus2 bSkillAtk,"KN_SPEARBOOMERANG",200;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",100;
}
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