Medical Scrubs
| Item ID | 15205 | Name | Medical Scrubs |
|
A coat that usually worn by combat medic in battlefield.
_______________________ MDEF +10 _______________________ Decreases After Skill Delay by 10%. _______________________ Increases Healing skills effectiveness by 2%. _______________________ Increases recovery amount gained from Healing skills and items by 1%. _______________________ Refine Level +7: DEF +50 Increases Healing skills effectiveness by 4%. Increases recovery amount gained from Healing skills and items by 2%. Indestructible in battle _______________________ Refine Level +8: DEF +100 Decreases damage taken from Demi-Human race by 7%. Increases Healing skills effectiveness by 6%. Increases recovery amount gained from Healing skills and items by 3%. _______________________ Refine Level +9: DEF +150 Increases resistance against Stone Curse status by 50%. Increases Healing skills effectiveness by 8%. Increases recovery amount gained from Healing skills and items by 4%. _______________________ When equipped with Argiope Card: Refine Level of Holy White Coat is +9 or higher: Prevents Frozen status. _______________________ Type: Armor Defense: 50 Weight: 100 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Holy_Coat | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 50 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 100 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMdef,10;
bonus bDelayrate,-10;
.@val = 1;
if (.@r >= 7) {
.@def = 50;
bonus bUnbreakableArmor,1;
.@val += 2;
if (.@r >= 8) {
.@def += 100;
.@val += 3;
bonus2 bSubRace,RC_DemiHuman,7;
bonus2 bSubRace,RC_Player_Human,7;
if (.@r >= 9) {
.@def += 150;
.@val += 4;
bonus2 bResEff,Eff_Stone,5000;
}
}
bonus bDef,.@def;
}
bonus bHealPower,2*.@val;
bonus bHealPower2,.@val;
bonus bAddItemHealRate,.@val;
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
if (getequiprefinerycnt(EQI_ARMOR) >= 9) {
bonus2 bResEff,Eff_Freeze,10000;
}
|