Invective Robe
| Item ID | 15147 | Name | Invective Robe |
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A clothes that will deal serious damage to people's spirit when the wearer talk.
_______________________ Enables the use of Level 1 Improve Concentration. _______________________ For each Refine Level: Ignores physical defense of Demi-Human, Demon and Undead race by 4%. _______________________ When equipped with Morrigan's Manteau: LUK +3 Critical +10 Ignores physical defense of Demi-Human, Demon and Undead race by 15%. _______________________ For each Refine Level of Abusive Robe: LUK +1 Critical +1 _______________________ When equipped with Valkyrie Manteau: MaxHP +10% ATK +2% Ignores physical defense of Demi-Human, Demon and Undead race by 15%. _______________________ For each Refine Level of Abusive Robe: MaxHP +1% ATK +1% _______________________ Type: Armor Defense: 0 Weight: 10 Armor Level: 1 Enchantable: Yes _______________________ Requirement: Base Level 100 |
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| Weapon Level | 0 | Identifier | Robe_Of_Vituperation | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
skill "AC_CONCENTRATION",1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Player_Human,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i; |
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| Set | Script | ||||
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.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Player_Human,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bLuk,3+.@r; bonus bCritical,10+.@r; |
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.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Player_Human,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bMaxHPrate,10+.@r; bonus bAtkRate,2+.@r; |
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.@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillCooldown,"SR_RIDEINLIGHTNING",-500; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*(.@r/3); |