Tatenasi Armor
| Item ID | 15137 | Name | Tatenasi Armor |
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A durable armor said that doesn't requires any shield to defend from incoming attack, thus its named "Tatenashi".
After restored to its original state, it gains its true ability. _______________________ For each Refine Level: VIT +1 _______________________ When equipped with Cornutus Card: VIT +15 _______________________ When equipped with RSX-0806 Card: For each Refine Level: VIT +5 MaxHP +5% _______________________ When equipped with Tatenashi Helmet: DEF +15 For each Refine Level of Tatenashi Armor: DEF +15 _______________________ Indestructible in battle _______________________ Type: Armor Defense: 120 Weight: 60 Armor Level: 1 _______________________ Requirement: Base Level 99 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Tatenasi_Armor_ | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 120 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 60 | Min Equip Level | 99 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bUnbreakableArmor; bonus bVit,getrefine(); |
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bVit,15; |
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.@r = getequiprefinerycnt(EQI_ARMOR); bonus bVit,5*.@r; bonus bMaxHPrate,5*.@r; |
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bonus bDef,15*(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_HEAD_TOP)); |
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.@r = getequiprefinerycnt(EQI_ARMOR); bonus bVit,2*.@r; bonus bMaxHPrate,2*.@r; |