Doom Slayer
| Item ID | 1386 | Name | Doom Slayer |
|
A gigantic and ridiculously heavy axe that requires great strength to use it properly.
_______________________ Increases After Attack Delay by 25%. _______________________ Increases SP Consumption by 100%. _______________________ Base STR at least 95: ATK +400 Random chance to inflict Stun status on the target when dealing physical damage. Random chance to break target's armor when dealing physical damage. _______________________ Type: Two-Handed Axe Attack: 20 Weight: 0 Weapon Level: 4 _______________________ Requirement: Swordsman and Merchant |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Doom_Slayer_I | ||
| Attack | 20 | Type | Weapon - Two-Handed Axe | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Swordman, Merchant, Knight, Blacksmith, Crusader, Alchemist | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | None | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
bonus bAspdRate,-25;
bonus bUseSPrate,100;
if (readparam(bStr)>=95) {
bonus bBaseAtk,400;
bonus2 bAddEff,Eff_Stun,3000;
bonus bBreakArmorRate,500;
}
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