Illusion Immaterial Sword

Item ID 13469 Name Illusion Immaterial Sword
A sword with an intangible blade that appears to be formless.
Attack and collapse the subject's mind.
_______________________
Indestructible in battle
_______________________
Dealing physical damage drain 1 SP.
_______________________
Dealing physical damage has a 8% chance to drain 30% SP from enemy.
_______________________
For each Refine Level:
Increases the chance to drain the SP of enemies by 2%.
_______________________
Refine Level +7:
Increases SP drain from enemy by 20%.
_______________________
When equipped with Illusion Cape of Ancient Lord:
MATK +100
_______________________
Refine Level of Illusion Immaterial Sword and Illusion Cape of Ancient Lord each is +7 or higher:
MATK +50
_______________________
Total Refine Level of entire set at least +18:
When dealing physical and specific attacks, chance to auto cast bolt magic.
_______________________
Total Refine Level of entire set at least +22:
When dealing physical attacks, a chance to increase Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive for 10 seconds by 30%.
_______________________
Type: One-Handed Sword
Attack: 180
Weight: 90
Element: Ghost
Weapon Level: 4
_______________________
Requirement:
Base Level 120
Swordsman classes, Thief classes, Merchant classes
Weapon Level 4 Identifier Immaterial_Sword_IL
Attack 180 Type Weapon - One-Handed Sword
MATK 0 Equip Locations Main Hand
Defense 0 Equippable Jobs Swordman, Merchant, Thief, Knight, Blacksmith, Assassin, Crusader, Rogue, Alchemist
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 90 Min Equip Level 120
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bSPDrainValue,-1;
bonus bUnbreakableWeapon;
if (.@r >= 12) {
   .@val = 20;
}
bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);
bonus bAtkEle,Ele_Ghost;

Set Script
Illusion Immaterial Sword
Illusion Ancient Cape
if (BaseJob == Job_Rogue) {
   .@weapon = getequiprefinerycnt(EQI_HAND_R);
   .@eq = getequiprefinerycnt(EQI_GARMENT);
   .@val = 100;
   if (.@weapon >= 7 && .@eq >= 7) {
      .@val += 50;
   }
   bonus bMatk,.@val;
   if ((.@weapon + .@eq) >= 18) {
      bonus3 bAutoSpell,"MG_COLDBOLT",3,50;
      bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000;
      bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000;
      bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000;
   }
   if ((.@weapon + .@eq) >= 22) {
      autobonus "{ bonus2 bSkillAtk,\"WZ_STORMGUST\",30; bonus2 bSkillAtk,\"WZ_METEOR\",30; bonus2 bSkillAtk,\"WZ_VERMILION\",30; bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",30; }",20,10000; /* fix me: unknown rate/specialeffect (if any) */
   }
}

Illusion Immaterial Sword Dropped By

Monster ID Monster Name Chance Can be Stolen Monster Level Monster Race Monster Element Specific Map
3801 Ominous Freezer 0.025% YES 159 Brute Level 0 Neutral tur_d03_i
3804 Ominous Turtle General 5% YES 165 Brute Level 0 Neutral tur_d03_i
3801 Ominous Freezer 0.025% YES 159 Brute Level 0 Neutral tur_d04_i
3804 Ominous Turtle General 5% YES 165 Brute Level 0 Neutral tur_d04_i