Illusion Immaterial Sword
| Item ID | 13469 | Name | Illusion Immaterial Sword |
|
A sword with an intangible blade that appears to be formless.
Attack and collapse the subject's mind. _______________________ Indestructible in battle _______________________ Dealing physical damage drain 1 SP. _______________________ Dealing physical damage has a 8% chance to drain 30% SP from enemy. _______________________ For each Refine Level: Increases the chance to drain the SP of enemies by 2%. _______________________ Refine Level +7: Increases SP drain from enemy by 20%. _______________________ When equipped with Illusion Cape of Ancient Lord: MATK +100 _______________________ Refine Level of Illusion Immaterial Sword and Illusion Cape of Ancient Lord each is +7 or higher: MATK +50 _______________________ Total Refine Level of entire set at least +18: When dealing physical and specific attacks, chance to auto cast bolt magic. _______________________ Total Refine Level of entire set at least +22: When dealing physical attacks, a chance to increase Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive for 10 seconds by 30%. _______________________ Type: One-Handed Sword Attack: 180 Weight: 90 Element: Ghost Weapon Level: 4 _______________________ Requirement: Base Level 120 Swordsman classes, Thief classes, Merchant classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Immaterial_Sword_IL | ||
| Attack | 180 | Type | Weapon - One-Handed Sword | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Swordman, Merchant, Thief, Knight, Blacksmith, Assassin, Crusader, Rogue, Alchemist | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 90 | Min Equip Level | 120 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bSPDrainValue,-1;
bonus bUnbreakableWeapon;
if (.@r >= 12) {
.@val = 20;
}
bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);
bonus bAtkEle,Ele_Ghost;
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
if (BaseJob == Job_Rogue) {
.@weapon = getequiprefinerycnt(EQI_HAND_R);
.@eq = getequiprefinerycnt(EQI_GARMENT);
.@val = 100;
if (.@weapon >= 7 && .@eq >= 7) {
.@val += 50;
}
bonus bMatk,.@val;
if ((.@weapon + .@eq) >= 18) {
bonus3 bAutoSpell,"MG_COLDBOLT",3,50;
bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000;
bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000;
bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000;
}
if ((.@weapon + .@eq) >= 22) {
autobonus "{ bonus2 bSkillAtk,\"WZ_STORMGUST\",30; bonus2 bSkillAtk,\"WZ_METEOR\",30; bonus2 bSkillAtk,\"WZ_VERMILION\",30; bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",30; }",20,10000; /* fix me: unknown rate/specialeffect (if any) */
}
}
|
Illusion Immaterial Sword Dropped By
| Monster ID | Monster Name | Chance | Can be Stolen | Monster Level | Monster Race | Monster Element | Specific Map |
|---|---|---|---|---|---|---|---|
| 3801 | Ominous Freezer | 0.025% | YES | 159 | Brute | Level 0 Neutral | tur_d03_i |
| 3804 | Ominous Turtle General | 5% | YES | 165 | Brute | Level 0 Neutral | tur_d03_i |
| 3801 | Ominous Freezer | 0.025% | YES | 159 | Brute | Level 0 Neutral | tur_d04_i |
| 3804 | Ominous Turtle General | 5% | YES | 165 | Brute | Level 0 Neutral | tur_d04_i |