Viewing Item
#13345: Huuma Shuriken Clearness
| Item ID | 13345 | Name | Huuma Shuriken Clearness |
|
|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Humma_Clear | |
| Attack | 230 | Type | Weapon - Fuuma Shuriken | |
| MATK | 0 | Equip Locations | Two-Handed | |
| Defense | 0 | Equippable Jobs | Ninja / Kagerou / Oboro | |
| Range | 1 | Equip Gender | Both (Male and Female) | |
| Slots | 2 | Equip Upper | None | |
| Weight | 130 | Min Equip Level | 100 | |
| NPC Buy | 20 | Max Equip Level | None | |
| NPC Sell | 10 | Refineable | Yes | |
| Credit Price | Not For Sale | Trade restriction | None | |
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A wind eagle sword used by a famous ninja. It resonates with Ancient Hero's Boots. _______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases Ranged Physical Damage by 2%. _______________________ Refine Level +7: Increases damage of Swirling Petal by 30%. _______________________ Refine Level +9: Decreases Swirling Petal skill cooldown by 1 second. _______________________ Refine Level +11: Increases Physical Damage against enemies of Fire and Shadow elemental by 15% Increases Physical Damage against enemies of Undead and Demon race by 30% _______________________ When equipped with Ancient Hero's Boots: Random chance to increase STR by 20 and long Ranged Physical Damage by 10% for 7 sec when dealing physical damage. _______________________ Type: Huuma Shuriken Attack: 230 Weight: 130 Weapon Level: 4 _______________________ Requirement: Base Level 100 Ninja |
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| Script | |
|---|---|
| Item |
.@r = getrefine();
bonus bLongAtkRate,2*(.@r/3);
bonus bBaseAtk,10*(.@r/2);
if (.@r >= 7) {
bonus2 bSkillAtk,"KO_HUUMARANKA",30;
if (.@r >= 9) {
bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;
if (.@r >= 11) {
bonus2 bAddRace,RC_Undead,20;
bonus2 bAddRace,RC_Demon,20;
bonus2 bAddEle,Ele_Fire,15;
bonus2 bAddEle,Ele_Dark,15;
}
}
}
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| Equip |
None
|
| Unequip |
None
|
| Set | Script | ||||
|---|---|---|---|---|---|
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autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
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autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
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