Illusion War Axe

Item ID 1326 Name Illusion War Axe
A bloodthirsty axe that has aided many warriors in battle.
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STR +2
DEX +2
LUK +2
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Increases damage of Axe Tornado and Axe Boomerang by 100%.
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Increases damage of Cart Tornado by 75%.
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Refine Level +7:
Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
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Refine Level +9:
Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
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When equipped with Illusion Shoes:
ATK +40
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Refine Level of Illusion War Axe and Illusion Shoes each is +7 or higher:
Increases damage of Axe Boomerang by 15%.
Total Refine Level of entire set at least +18:
ATK +10%
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Total Refine Level of entire set at least +22:
Increases Ranged Physical Damage by 10%.
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Indestructible in battle
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Type: One-Handed Axe
Attack: 180
Weight: 420
Weapon Level: 4
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Requirement:
Base Level 120
Mechanic and Genetic
Weapon Level 4 Identifier War_Axe_IL
Attack 180 Type Weapon - One-Handed Axe
MATK 0 Equip Locations Main Hand
Defense 0 Equippable Jobs Blacksmith, Alchemist
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 420 Min Equip Level 120
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
bonus bStr,2;
bonus bDex,2;
bonus bLuk,2;
.@r = getrefine();
if (.@r >= 9) {
   .@val = 40;
} else if (.@r >= 7) {
   .@val = 20;
}
bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val);
bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val);
bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val);

Set Script
Illusion War Axe
Illusion Shoes
bonus bBaseAtk,40;
.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7 && .@weapon >= 7) {
   bonus2 bSkillAtk,"NC_AXEBOOMERANG",15;
}
if ((.@eq + .@weapon) >= 18) {
   bonus bAtkRate,10;
   if ((.@eq + .@weapon) >= 22) {
      bonus bLongAtkRate,10;
   }
}
Illusion Military Boots
Illusion War Axe
bonus2 bAddClass,Class_Boss,70;
bonus2 bSubClass,Class_Boss,15;
Illusion Military Boots
Illusion War Axe
bonus2 bAddClass,Class_Boss,70;
bonus2 bSubClass,Class_Boss,15;
Illusion War Axe
Mysterious Red Plate
bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
bonus2 bSkillCooldown,"GN_CART_TORNADO",-1000;
bonus2 bAddSize,Size_All,2*(getequiprefinerycnt(EQI_HAND_R)/2);
Illusion War Axe
Illusional Saucer
bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
bonus2 bSkillCooldown,"GN_CART_TORNADO",-1000;
bonus2 bAddSize,Size_All,2*(getequiprefinerycnt(EQI_HAND_R)/2);

Illusion War Axe Dropped By

Monster ID Monster Name Chance Can be Stolen Monster Level Monster Race Monster Element Specific Map
3802 Ominous Solider 0.025% YES 161 Brute Level 0 Neutral tur_d03_i
3804 Ominous Turtle General 5% YES 165 Brute Level 0 Neutral tur_d03_i
3802 Ominous Solider 0.025% YES 161 Brute Level 0 Neutral tur_d04_i
3804 Ominous Turtle General 5% YES 165 Brute Level 0 Neutral tur_d04_i