Viewing Item
#13179: Glorious Grenade Launcher
| Item ID | 13179 | Name | Glorious Grenade Launcher |
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|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Krieger_Launcher1 | |
| Attack | 330 | Type | Weapon - Grenade Launcher | |
| MATK | 0 | Equip Locations | Two-Handed | |
| Defense | 0 | Equippable Jobs | Gunslinger / Rebellion | |
| Range | 9 | Equip Gender | Both (Male and Female) | |
| Slots | 0 | Equip Upper | None | |
| Weight | 0 | Min Equip Level | 80 | |
| NPC Buy | 0 | Max Equip Level | None | |
| NPC Sell | 0 | Refineable | Yes | |
| Credit Price | Not For Sale | Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |
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A weapon that only a champion of battlefield can wield. _______________________ Increases Physical Damage against enemies of on Demi-Human race by 35%. Ignores 20% of physical defense of Demi-Human race. Increases damage of Triple Action by 30%. _______________________ ***Additional Weapon Refining Level Option*** Refine Level +6: Ignores physical defense of Demi-Human race by addtiional 5% [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the Refine Level 14.) _______________________ Refine Level +9: Increases damage of Ground Drift by 2% per Refine Level. During normal attacks and the weapon can awaken, which increases your Attack Speed for 20 seconds (Decreases After Attack Delay by 20%). _______________________ Type: Grenade Launcher Attack: 330 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 80 Gunslinger |
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| Script | |
|---|---|
| Item |
bonus2 bAddRace,RC_DemiHuman,35;
bonus2 bAddRace,RC_Player_Human,35;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus2 bSkillAtk,"GS_TRIPLEACTION",30;
bonus bUnbreakableWeapon;
.@r = getrefine();
if (.@r>5) {
bonus2 bAddRace,RC_DemiHuman,pow(min(.@r,14)-4,2);
bonus2 bAddRace,RC_Player_Human,pow(min(.@r,14)-4,2);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (.@r>8) {
bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2;
bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000;
autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
}
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| Equip |
None
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| Unequip |
None
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