Viewing Item
#13141: Mirage Handgun
| Item ID | 13141 | Name | Mirage Handgun |
|
|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Mirage_Handgun | |
| Attack | 70 | Type | Weapon - Revolver | |
| MATK | 0 | Equip Locations | Two-Handed | |
| Defense | 0 | Equippable Jobs | Rebellion | |
| Range | 7 | Equip Gender | Both (Male and Female) | |
| Slots | 1 | Equip Upper | None | |
| Weight | 35 | Min Equip Level | 150 | |
| NPC Buy | 0 | Max Equip Level | None | |
| NPC Sell | 0 | Refineable | Yes | |
| Credit Price | Not For Sale | Trade restriction | None | |
|
A Diva Handgun that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made of, and it is said that even similar weapons have different performance. _______________________ For each Level of Snake Eye: Perfect HIT +2 _______________________ Refine Level +7: ATK +30, HIT +5 _______________________ Refine Level +9: ATK +30, HIT +5 _______________________ When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of inflicted damage as SP. _______________________ Type: Revolver Attack: 70 Weight: 35 Weapon Level: 4 _______________________ Requirement: Base Level 150 Rebellion |
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| Script | |
|---|---|
| Item |
.@r = getrefine();
bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE");
if (.@r>=7) {
bonus bBaseAtk,30;
bonus bHit,5;
}
if (.@r>=9) {
bonus bBaseAtk,30;
bonus bHit,5;
}
|
| Equip |
None
|
| Unequip |
None
|
| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bSPDrainRate,100,5; |