Trial Rebel's Revolver
| Item ID | 13136 | Name | Trial Rebel's Revolver |
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A revolver specially made for Rebellions.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile. _______________________ Increases damage of Fire Dance by 20%. _______________________ For each 10 Base Level: ATK +6 (up to Base Level 160). _______________________ Refine Level +7: For each Level of Pharmacy: ATK +3 _______________________ When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots: ASPD +2, MaxHP and MaxSP +10% For each 10 Base VIT: Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100) For each 10 Base AGI: Increases Attack Speed (decreases After Attack Delay by 2%). (up to Base AGI 100) For each 10 Base DEX: HIT +3 (up to Base DEX 100) For each 10 Base LUK: Critical +3 (up to Base LUK 100) _______________________ Type: Revolver Attack: 120 Weight: 0 Weapon Level: 3 _______________________ Requirement: Base Level 100 Rebellion |
|---|---|---|---|---|---|
| Weapon Level | 3 | Identifier | Probation_Revolver | ||
| Attack | 120 | Type | Weapon - Revolver | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Gunslinger, Rebellion | ||
| Range | 7 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
bonus bBaseAtk,((min(BaseLevel,160)/10)*6);
bonus2 bSkillAtk,"RL_FIREDANCE",20;
if (getrefine()>6) {
bonus bLongAtkRate,getskilllv("GS_CHAINACTION");
}
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| Set | Script | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
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bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); |