Exorcism of Malicious Soul Shadow Armor
| Item ID | 1270045 | Name | Exorcism of Malicious Soul Shadow Armor |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________ Increases damage of Exorcism of Malicious Soul by 5%. _______________________ For each 2 Refine Levels: MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Exorcism of Malicious Soul by additional 1%. _______________________ When equipped with Exorcism of Malicious Soul Shadow Shoes: MATK +2%, S.MATK +2. Total Refine Level of entire set is at least +15: Increases Magical Damage against enemies of every size by 7%. Total Refine Level of entire set is at least +18: Ignores magical defense of every race, except Players, by 50%. _______________________ When equipped with Exorcism of Malicious Soul Shadow Shoes and Master Shadow Weapon: Increases Magical Damage against enemies of every element by 3%. S.MATK +2 Total Refine Level of entire set is at least +27: Ignores magical resistance of every race, except Players, by 10%. _______________________ [Shadow Exclusive Magic Book]itemmall,41,63,0,100,0,0 can grant Random Options with 2 Shadow Essences to it. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Soul Ascetic |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | S_SOA_MS_Armor | ||
| Attack | 0 | Type | Shadow Equipment | ||
| MATK | 0 | Equip Locations | Shadow Armor | ||
| Defense | 0 | Equippable Jobs | Soul Linker | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 200 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",5+(.@r/3); bonus bMatk,10*(.@r/2); |
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| Set | Script | ||||||
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.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus2 bMagicAddEle,Ele_All,3;
bonus bSMatk,2;
if (.@sum>=27) {
bonus2 bIgnoreMResRaceRate,RC_All,10;
bonus2 bIgnoreMResRaceRate,RC_Player_Human,-10;
bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-10;
}
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.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus bSMatk,2;
bonus bMatkRate,2;
if (.@sum>=15) {
bonus2 bMagicAddSize,Size_All,7;
if (.@sum>=18) {
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
}
}
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