Sorcery Master Shadow Shoes

Item ID 1270002 Name Sorcery Master Shadow Shoes
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
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MATK +3%, FLEE +10.
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For each 3 Refine Levels:
Increases Magical Damage with Fire, Water, Wind, Poison and Neutral element by 2%.
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Refine Level +10:
S.MATK +3.
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[Shadow Exclusive Magic Book]itemmall,41,63,0,100,0,0 can grant Random Options with 2 Shadow Essences to it.
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Type: Shadow Shoes
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Requirement:
Base Level 200
Weapon Level 0 Identifier S_Sorcery_M_Shoes
Attack 0 Type Shadow Equipment
MATK 0 Equip Locations Shadow Shoes
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper None
Weight 0 Min Equip Level 200
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMatkRate,3;
bonus bFlee,10;
bonus2 bMagicAtkEle,Ele_Neutral,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Fire,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Water,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Wind,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Poison,2*(.@r/3);
if (.@r>=10) {
   bonus bSMatk,3;
}

Set Script
Sorcery Master Shadow Armor
Master Shadow Shield
Sorcery Master Shadow Shoes
.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus2 bMagicAddSize,Size_All,5;
bonus bSMatk,2;
if (.@sum>=27) {
   bonus2 bIgnoreMResRaceRate,RC_All,10;
   bonus2 bIgnoreMResRaceRate,RC_Player_Human,-10;
   bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-10;
}
Sorcery Master Shadow Armor
Sorcery Master Shadow Shoes
.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus bSMatk,2;
if (.@sum>=15) {
   bonus2 bMagicAddEle,Ele_All,5;
   bonus bMaxSPrate,3;
   if (.@sum>=18) {
      bonus2 bIgnoreMdefRaceRate,RC_All,50;
      bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
      bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
   }
}