Taurus Sword
| Item ID | 1100 | Name | Taurus Sword |
|
A sword that holds the power of Taurus, one of the constellations that travel the zodiac.
_______________________ ATK +50 _______________________ Increases Recovery Amount of Red Potion, Orange Potion, Yellow Potion and White Potion by 100%. _______________________ For each Base Level: ATK +1 _______________________ When equipped by Genetic: HIT +20 Increases Attack Speed (decreases After Attack Delay by 10%). Increases Physical Damage by 50%. Refine Level +7: Ignores physical defense of every race by 50%. Refine Level +9: Ignores physical defense of every race by additional 50%. _______________________ When equipped by Genetic: When equipped with Zodiac: Decreases Cart Tornado skill cooldown by 0.2 seconds. _______________________ This item can only be sold to NPCs and moved to storage. _______________________ Type: One-Handed Sword Attack: 10 Weight: 100 Weapon Level: 1 _______________________ Requirement: Base Level 1 Novice, Swordsman, Thief and Merchant classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Taurus_Sword_J | ||
| Attack | 10 | Type | Weapon - One-Handed Sword | ||
| MATK | 0 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Novice, Super novice, Swordman, Merchant, Thief, Knight, Blacksmith, Assassin, Crusader, Rogue, Alchemist | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 100 | Min Equip Level | None | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bBaseAtk,50+BaseLevel;
bonus2 bAddItemHealRate,501,100;
bonus2 bAddItemHealRate,502,100;
bonus2 bAddItemHealRate,503,100;
bonus2 bAddItemHealRate,504,100;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
bonus bHit,20;
bonus bAspdRate,10;
bonus bAtkRate,50;
if (.@r>=7) {
.@val = 50;
if (.@r>=9)
.@val += 50;
bonus2 bIgnoreDefRaceRate,RC_All,.@val;
}
}
|
||||
| Set | Script | ||||
|---|---|---|---|---|---|
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) bonus2 bSkillCooldown,"GN_CART_TORNADO",-200; |